From here, a level 20 fighter with 24 strength, a +6 belt, legendary proportions, weapon training +4, greater weapon focus, and a +5 weapon. "At 2nd level, whenever a magus casts a spell with a range of “touch. Nobody knew where they came from. A creature is immune to its own breath weapon unless otherwise. Source Mythic Adventures pg. you deal normal damage for your unarmed attack or natural weapon and the spell discharges. Pathfinder (1E): World of Vampire Hunter D. When a vicious weapon strikes an opponent, it creates a flash of disruptive energy that resonates between the opponent and the wielder. Vampire, Vampire Lord Vampire Lord CR 15 Source Monster Codex pg. Damage 1d2 (small), 1d3 (medium); Critical x2; Type bludgeoning. "2H" (two-handed weapons) preclude the use of a shield but multiply the Strength bonus by 1. Each accessory contains its unique defensive stats, effects, bonuses, skill checks, and more when they are equipped. Simple Template No. An automaton’s natural weapons, as well as any weapons it wields, are treated as lawful and magic for the purpose of overcoming damage reduction. Pathfinder 1e is this interesting point in D&D history after "Let's create stats to accommodate a lot of the edge case characters people have been asking about" but. Listed below are links to the d20pfsrd where these items can be located. Transfixing charge 3x bonus applied to the spellstrike. It bestows one permanent negative level on any. Upon command, a flaming weapon is sheathed in fire that deals an extra 1d6 points of fire damage on a successful hit. Price +1 bonus; Aura faint necromancy; CL 5th; Weight —. Those who do often abandon their monstrous children and refuse to speak of the matter. Spellstrike critical modifier using base weapon crit mult (x4 for heavy pick in this case) instead of x2. )) Each time this sword becomes bound to a new master, the shape of it changes slightly to better suit the user. Requirement: Only bladed weapons can be made into injecting weapons. Magus. So, that being said, Here are the parameters: Starting Level: 10 Starting Money: 62,000gp + Starting Class average GP. Silvered weapons are special weapons that have been coated in a layer of silver. using the conversion that a +1 to hit ~ +2 damage and you're having to get at least 6 damage worth out of your special ability. DESCRIPTION. Vampiric Bite "Your fanged bite is a natural weapon, which counts as a simple melee weapon with which you are proficient. Though vampiric touch is normally a touch attack, the wearer may instead use that ability as a ranged touch attack with a range of 30 feet, but only against a dying target or. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. One of the items created by vampire-obsessed necromancer Lavonia DeCesare The Drinker is, in fact, a +1 Dagger of Wounding. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. You can also equip the Fiery Spell Weaver. Price +1 bonus; Aura moderate abjuration; CL 8th; Weight —. Each time the wielder damages an opponent with the weapon, its enhancement bonus increases by +1 when making attacks against that opponent (to a maximum. The rules are a little unclear what exactly constitutes a. Voice of the Night: Situational. So yeah, late game, those two characters are adding ~+20 to everyone else's attack bonus. Vampiric Agility: All of the vampire hunter’s move operating are increased by 5 feet. Upon command, a corrosive weapon becomes slick with acid that deals an extra 1d6 points of acid damage on a successful hit. Radiance is +6 with some decent powers on it, Rushlight is a reach weapon. This special ability functions as the <i>vampiric</i> special ability, except that the daily limit of healing from <i>greater vampiric</i> weapons is 5 hit points per Hit Die of the owner. APG: Elf: Add 1 to the elf’s base speed. It also deals an extra 2d6 points of damage against such creatures. View Cart; Help; Pathfinder . It deals an extra 2d6 points of damage against all creatures of good alignment. An incorporeal creature’s 50% reduction in damage from corporeal sources does not apply to attacks made against it with ghost touch weapons. While in sunlight, it has disadvantage on attack rolls and ability checks. Mace. Non- humanoid vampiric creatures likely have unusual “coffins” that befit their nature. This spell wreathes you in shadowy energy and damages those that make melee attacks against you. Pathfinder is a tabletop RPG based off of the 3. You are healed for 2 additional hit points whenever you recover hit points. If you or your allies have Raging Song, Bloodsong also. Pathfinder is a tabletop RPG based off of the 3. Feats/Abilities: 1- Blood Drinker (choose your favourite type of humanoid- default human unless you are in specific campaign/region) 3- Weapon Focus (bite) 3bf- Dragon Style (1. (The spell must have a casting time of 1 standard action. It deals an extra 2d6 points of damage against all creatures of evil alignment. It bestows one permanent negative level on any. She is most commonly worshiped in the haunted counties of Ustalav and decadent cities of Cheliax. A mighty cleaving weapon allows a wielder using the Cleave feat to make one additional attack if the first attack hits, as long as the next foe is adjacent to the first and also within reach. Craft Magic Arms and Armor; Special creator must be. DESCRIPTION. Gauntlet. While they're waiting for him to regain that one hit point, they'll need to drag/carry the coffin to the ledge overlooking the mud pool from the last room. 10 Vampire Magic Items presents new rules for crafting with blood magic and a new type of cursed item resulting from accidents during the process. If the wearer uses vampiric touch and holds the charge, the charge dissipates if the gloves are removed. Any hit points above the wielder's maximum are treated as temporary hit. Area 30-foot cone. After an attack with this weapon drops a living foe (kills it or drops it to negative hit points), the weapon infuses its wielder with vigor. You can turn an existing living creature into a vampire using the following steps. One thing that struck me as odd was the existence of "magic" items in the dark ages part of the setting. 0 Ryan Dancey: Acquiring TSR Q&A With Gary Gygax D&D Rules FAQs TSR, WotC, & Paizo: A Comparative History D&D Pronunciation Guide Million Dollar TTRPG Kickstarters Tabletop RPG Podcast Hall of Fame Eric. Price: +2 bonus. Source Bestiary pg. This expanded threat range doesn’t stack with other effects or abilities that increase the threat range. Bleeding creatures take the bleed damage at the start of their turns. Pathfinder Adventure, Pathfinder Accessories, Rulebook Subscriber . A debilitating blow to the heart against a vampire made with a piercing weapon made entirely of wood affects the vampire as a critical hit to the heart; for example, it still receives a Fortitude save to avoid the consequences. You use your element’s power to instantly move 30 feet in any direction (even straight up), manifest a kinetic blade, and. This spell wreathes you in shadowy energy and damages those that make melee attacks against you. DESCRIPTION. A good Bludgeoning weapon for use against Skeletal Undead. Pathfinder: Wrath of the Righteous - Enhanced Edition. Fangs; Gain a bite-attack (1d3) and may bite as part of a Grapple combat. This question may contain the key to the answer for this, but focuses on Wildshape, doesn't have an accepted answer despite being 4 years old, and only establishes that natural weapons aren't automatically unarmed strikes (not whether they can be used for said strikes) - a. Those who do often abandon their monstrous children. Mythic Spells have the same use as regular Spells, but are classified as the more powerful set of spells and can turn the tide of a battle. A holy weapon is imbued with holy power. In addition to the extra acid damage from the corrosive special ability, a corrosive burst weapon deals an extra 1d10. Pathfinder: Aura strong abjuration Price 56,000 gp; Slot none; CL 15th; Weight 300lbs. The vampire template adds DR/magic & silver, and the mythic monster subtype adds DR/epic. DESCRIPTION. This special ability can only be placed on melee weapons. It can be a bit of a process to. Price +1 bonus; Aura moderate conjuration; CL 5th. A vampire can suck blood from a grappled opponent; if the vampire establishes or maintains a pin, it drains blood, dealing 1d4 points of Constitution damage. Most vampires were once humanoids, fey, or monstrous humanoids. Merge a weapon within your body, concealing it from view. Usable with Summons No. Increase damage with Strikes and other offensive abilities by 1. Three times per day, the wearer can use vampiric touch and bleed. Any creature that strikes you with its body or a. However, we will never forget where the story of our studio began. This special ability can be placed only on a melee weapon. Bleeding. A vampiric mist cannot enter water or other fluids. Because they have two-weapon fighting in their "Feats" section, they only take a −2 on attacks with light weapons, giving the +8 on the main hand and the damage stays the same. Hey all, super excited (and completely lost) about building a melee dps dhampir. Lowering yourself to a one hander on giant instinct still has you hitting like a truck. Coordinated Defense. This form grants it the amorphous defensive ability, and allows it to move through areas as small as 1 inch in diameter with no reduction to its speed. Power Points: 5. Every damage from a spell is magic. using that with. Cost 1 gp Weight 2 lbs. I'm giving him PC-level wealth in addition to the vampiric template and weapons specifically meant to slaughter good. When the wielder uses the weapon to knock unconscious or kill a creature, he gains 5 temporary hit points that last for 10 minutes. 3. You can make rapier work, it's just a matter of waiting until you can afford a +1 Agile Rapier. . Price +2 bonus; Aura moderate transmutation; CL 7th. vampiric bite: +12 to hit, damage 1d12. Multiple hits from a wounding weapon increase the bleed damage. Full caster level progression. 5) has a +2 enchantment called vampiric that does an additional +1d6 and you heal what ever is done that way. , thoughtsense; Perception +22. A kinslayer weapon is enhanced with enmity against all those born into the wielder’s familial line. Holding a vampire at bay takes a standard action. Pathfinder Adventure Card Society; Promo Cards; Accessories; Gaming. Damage 1d2 (small), 1d3 (medium) Critical x2 Type slashing Category one-handed Proficiency exotic Weapon Group flails Special disarm, nonlethal, reach, trip. Hopefully you find this guide helpful. Grayflame. The Vampiric Bite, from the Dhampir lineage race in the January 2021 Unearthed Arcana, says as follows (emphasis mine): Vampiric Bite "Your fanged bite is a natural weapon, which counts as a simple melee weapon with which you are proficient. DESCRIPTION. Gnome Flickmace. The vampire heals 5 hit points or gains 5 temporary hit points for 1 hour (up to a maximum number of temporary hit points equal to its full normal hit points ) each round it drains blood. Blood magic items allowing the determination of lineage, the storing of blood, or a warlock. Source: PZO1110. Neither the spell damage nor precision damage receives the x3 modifier, just the Lance. DESCRIPTION. DESCRIPTION. Shocking fist 9: ???? 12: Second Slam At 13th level can poison vampiric touch full attack +13/+7/+2/+8(slam) with 7 points of power attack and 13 points of shocking fist damage to yourself to do 1d4 (slam damage)+14(power attack)+10d6(vamp. DESCRIPTION. 4. 7b) (Kingmaker) Crafted by artisan Varrask the Wildfist (Tier 5). Weapon Specialization: Flurry of Devastation is all about spamming attacks,. Energy Drain . Dhampir. A DEX based Magus typically goes scimitar, because Dervish Dance works with Spell Combat. DESCRIPTION. An impervious weapon gains double the normal bonus to its hardness and hit points for. It deals an extra 2d6 points of damage against all creatures of lawful alignment. selective channel. Pathfinder is a tabletop RPG based off of the 3. Oct 26, 2020 @ 1:50pm Originally posted. Damage 1d3 (small), 1d4 (medium) Critical 19-20/x2 Type piercing or slashing Range Increment 10 ft. The half-living children of vampires birthed by human females, dhampirs are progenies of both horror and tragedy. If an ability can be used only a small number of times (such as a dragon's breath weapon), increase the damage by 2 instead. Price +5,000 gp; Slot none; CL 7th; Weight —; Aura moderate necromancy. Cyclonic. Imposing and aloof, he has a reputation as an unrelenting tracker and lethal swordsman. A creature damaged by a phase locking weapon is affected as though by the dimensional anchor spell for 1 round. This spell wreathes you in shadowy energy and damages those that make melee attacks against you. Vampires are undead creatures that feed on the blood of the living. What kind of action is it to remove your hand from a two-handed weapon or re-grab it with both hands? Both are free actions. A creature can regain no more than 2 hit points per Hit Die from a vampiric weapon each day. - Uses two-handed weapon (either greatsword, elven curved sword, or earth breaker. Please feel free to leave thoughts on it. You can't gain more than the subject's current hit points + the subject's Constitution score. Save DCs are equal to 10 + 1/2 vampire’s HD + vampire’s Cha modifier unless otherwise noted. So im the forever DM of my group for the last 8 years. 550 4. At your discretion, a vampiric creature might have the create spawn ability and could create spawn of its own creature type in addition to humanoid spawn. Their body now powered mostly by energy from one. If all natural weapons could be used as unarmed strikes, a Druid 18/Monk 2 could do 25 damage 1 with +10 to hit as a bonus action. I know lich gets a mythic ability specific to kineticists, but it would be simply wonderful if vampiric blade applied to my kinetic blade - it seems like it's treated like a weapon in some instances i. Price +1 bonus; Aura moderate conjuration; CL 9th; Weight —. DESCRIPTION. 1 – Blight Druid: Destruction Domain, Weapon Finesse (or Dodge) 2 – Blight Druid: 3 – Blight Druid: Dodge (or Weapon Finesse) 4 – Blight Druid: +1 WIS. A called weapon can be teleported to the wielder’s hand as a swift action that does not provoke attacks of opportunity, even if the weapon is in the possession of another creature. If an attacked creature has Spell Resistance, you make a caster level check (1d20 + caster. Allied Spellcaster. Most vampires were once humanoids, fey, or monstrous humanoids. The wielder is able to use the weapon normally. Categories:Resource. There are two different cases for a Vampire being in Mist Form. 243 XP 51,200 Half-elf vampire magus 14 (Pathfinder RPG Ultimate Magic 9)NE Medium undead (augmented humanoid, elf, human) Init +6; Senses darkvision 60 ft. Lair. May cast arcane spells up to 6th-level. A strike with a gauntlet is otherwise considered an unarmed attack. DESCRIPTION. Echoing Weapon H: Your attacks build up to release a sonic pulse. CONSTRUCTION REQUIREMENTS. Vampire. Any living opponent struck by a vampiric weapon must make a Fortitude save (DC 16) or lose an additional 1d4 hit points, which are immediately added to the wielder's current hit point total. gg/pathfinder2e or f. Vampiric, Greater Source Horror Adventures pg. Power attack 3. DESCRIPTION. Kensei monk could select the Vampiric Bite as a kensei weapon and thus apply their martial arts die to it. Eventually, a Ghost Touch weapon for use against incorporeal foes will be helpful, and Bane (Undead) is also a good option. Price +1 bonus; Aura strong evocation and varies; CL 12th; Weight —. Silversmith: At 2nd level, a vampire hunter learns the secrets of crafting silver into dangerous weapons. Also keep in mind that any weapon with a +3 enhancement to it bypasses silver and cold iron DR so will do full damage to a vampire. service@paizo. The world has been destroyed, ruined, and reborn over and over again. The frightening power of vampires is offset by their vulnerabilities. Gloves, Vampiric Aura moderate necromancy; CL 5th; Slot hands; Price 18,000 gp; Weight — DESCRIPTION These pale, elegant-looking leather gloves have blood-red stitching. Help with melee Dhampir build for WotR. This is called a critical specialization effect. Vampire is an acquired template that can be added to any living, corporeal humanoid, fey, or monstrous humanoid (hereafter referred to as the base creature). Compulsions Vampires are creatures of strange and unknowable compulsions. This metal glove lets you deal lethal damage rather than nonlethal damage with unarmed strikes. But if we look at weapon enchantments there are, generally a plus to to hit is worth two plusses to damage (this is also true for feats). This special ability can only be placed on melee weapons. If you’re new to Pathfinder and want to play a Kineticist, this archetype is a great. Spiritual weapon deals 1d8+mod, first casting requires 2 actions to cast then one to sustain, in theory you can sustain the spell the turn you cast it then use it multiple times per round. Really, the old 'running water' thing is a holdover from the mytholocial origins of the vampire, and in the context of D&D really. length of standard chain. CR: Same as the base creature + 2. But it's also treated like a natural attack i. Weapon and Armor Proficiency: A vampire hunter is proficient with all simple and martial weapons, as well as light armor, medium armor, and shields (except tower shields). At 16th level, the vampire hunter gains improved evasion, as the baddie advanced talent. I think extra damage would probably be appropriate, if the weapon is supposed to drain the life of the opponent (because if it drains, there's less left). More a flail than a mace, this weapon has a short handle attached to a length of chain with a ball at the end. 1 Vampiric touch for 72 dmg 1 Vampiric touch for 72 dmg Its worth losing 1 bite for that. The Ancient Root: Club: Whenever the wielder of this +3 greater corrosive club kills an enemy, it summons a huge Earth Elemental for 2d3 rounds. The Vampire Hunter base class. There already is an ability that does what you are looking for it is in the magic item compendium. Specific magic weapons might exist to do it, but there's no generic magic weapon property that allows this. The circumstances of a dhampir’s conception are often called into question but scarcely understood, as few mortal mothers survive the childbirth. Chain, Breakaway. DESCRIPTION. If the wearer confirms a critical hit while under the effects of a raging song, she gains 1d10 temporary hit. DESCRIPTION. If the wearer uses vampiric touch and holds the charge, the charge dissipates if the gloves are removed. The Open RPG Games industry has come together to create a mega-bundle to help, with all proceeds going to help Owen with those bills. Sign In; Cart . Regarding weapons: From pg. I'm giving him PC-level wealth in addition to the vampiric template and weapons specifically meant to slaughter good. Catching a returning weapon when it comes back is a free action. These PE points are in addition to the psychic. So, I decided after a couple runs of being a spellcaster, I'd try a melee. See full list on d20pfsrd. This energy deals an extra 2d6 points of damage to the opponent and. using the conversion that a +1 to hit ~ +2 damage and you're having to get at least 6 damage worth out of your special ability. A wielder can be attuned to only one vampiric or greater. 1. The blade of this +2 greater striking wounding scythe is sharp enough to produce a whistling sound when swung through the air. If you spend a lot of times in cities, rats will be helpful. 6 HP per level. 3 Projectile weapons with this ability bestow this power upon their ammunition. Once links are provided I'll edit the resource. A good build, I think, would be stacking as much damage onto crits from your bite as possible and critfish. Pathfinder Society Primer Faiths and Philosophies Demon Hunter's Handbook Mythic Origins Blood of the Moon Magical Marketplace. This special ability can be placed only on ranged weapons or ammunition. Price +1 bonus; Aura moderate abjuration; CL 8th; Weight —. Death's embrace at ivl 9 from death domain. CryptoThere are 56 different Weapon Types in Pathfinder: Wrath of the Righteous. Undead Slayer +1 weapon damage vs. This power makes the weapon good-aligned and thus bypasses the corresponding damage reduction. Vampiric, Greater. Chance to cast Vampiric Touch on critical hit. Vampiric, Greater Source Horror Adventures pg. Source PPC:PA. empowered healing at ivl 6 from healing domain. I had an idea for a Dhampir build, playing as kind of an almost. Ease of Grip (1 DP): The weapon can be wielded as a two-handed martial weapon. You're right on the money with Death Cleric, Channel Divinity allows you to add an extra 5 + 2x Level to the damage of a single use of. 318. DESCRIPTION. The Open RPG Games industry has come together to create a mega-bundle to help, with all proceeds going to help Owen with those bills. Vampiric weapons are really awesome in Outward! They offer a really large amount of health regen just from attacking enemies. Source Core Rulebook pg. Once per day, a growing weapon is able to grow by one size category, dealing damage as appropriate for its new size and allowing its wielder to affect creatures one size larger than normal with combat maneuvers limited by size. A wielder can be attuned to only one <i>vampiric</i> or <i>greater vampiric</i> weapon at a time. , low-light vision; Perception +35 Defense AC 28, touch 14, flat-footed 25 (+7 armor, +1 deflection, +2 Dex, +1 dodge, +7. SilversmithYou can't make your character a vampire, but you can make him sparkle with glitterdust #2. The leveraging weapon’s enhancement bonus is doubled when applied to combat. it's the "negative energy" point that makes me wonder. DESCRIPTION. Infusion wild talents change the way kineticists use their kinetic blasts. A wounding weapon deals 1 point of bleed damage when it hits a creature. Vampiric Infusion (Su): Healing in combat without cutting into your action economy is really nice. The first of these caskets was made by a vampire hunter who was unwilling to kill a loved one who was transformed into a vampire. ; DESCRIPTION. The effect remains until another command is given. Cast [two-actions] somatic, verbal. Target: One weapon you hold. It's not that much of a feat tax. By volition: (Shapechanger ability) Via combat reduction to 0 hit points. 2: You cast vampiric touch 3 times on the target and the effects don't stack, but they do overlap. It also includes: Clues to the secret origin of the moroi, including the deeper curse that dooms them all. Each Mythic Path contains its own unique set of spells. Melee touch attacks use your strength modifier to attack, ranged touch uses your dex. (I have not tried negative yet) 2 domans, healing+Death. Gain bite attack for 1d8 damage. Take fangs at lvl 1, then Taste Blood at lvl 5. Vampiric Empathy; Gain permanent Speak With Animals, only for Bats, Rats, & Wolves and +2 on Diplomacy checks with them. If you want to mimic a Monk, the Ascetic Mystery has several options for that. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. You deal 12d6 negative damage to living creatures in the area. This vampire gains temp hp equal to the damage it does with this attack, upon landing this attack on a creature, the creature. Price +2 bonus; Aura moderate evocation; CL 12th; Weight —. This special ability functions as the <i>vampiric</i> special ability, except that the daily limit of healing from <i>greater vampiric</i> weapons is 5 hit points per Hit Die of the owner. It makes the weapon chaotically aligned and thus bypasses the corresponding damage reduction. Gear for the best Vampiric Lich Shifter build. Table: Alternate Favored Class Bonuses; Race Bonus Source; Paizo; Core Races; Dwarf: Add 1 to the dwarf’s total number of rage rounds per day. m. Only thing I'm seeing that magical weapon really affects in the bestiary is incorporeal creatures. Amulet of Mighty Fists raises attack and damage. 4. Bleeding creatures take the bleed damage at the start of their turns. Dhampir (11 RP) Contents [ show] The half-living children of vampires birthed by human females, dhampirs are progenies of both horror and tragedy. This special ability can only be placed on melee weapons. Upon command, a shock weapon is sheathed in crackling electricity that deals an extra 1d6 points of electricity damage on a successful hit. Hey guys, I've got a question regarding weapon enhancement, I hope you guys can clear it up for me :) I'm playing a lvl 6 fighter, with a double… Mythic Vampiric Touch. Beginner Box ; Rulebooks . You need to follow the mist back to its coffin. But if we look at weapon enchantments there are, generally a plus to to hit is worth two plusses to damage (this is also true for feats). Submerge it in running water for two rounds or expose it to sunlight for two rounds (if memory serves). DESCRIPTION. Vampire Hunter D is a highly mobile, dynamic warrior. And both don't want to use Vampiric Touch because it stops them from using their Attack Action for max damage and stops them from using their Concentration on. Death ward has no effect on it. 5 Ruleset of Dungeons and Dragons. Damage converted only includes base weapon damage, no. Price +3,000 gp; Aura moderate transmutation; CL 7th; Weight —. Vampire, Vampire Lord Vampire Lord CR 15 Source Monster Codex pg. My build uses a Scythe which is a simple weapon. This racial trait replaces weapon familiarity. By utilizing the powers of both the Vampire and the Lich, you can create a character that is capable of dealing massive amounts of damage while also being able to stay alive in a variety of situations. Pathfinder is a tabletop RPG based off of the 3. Weapon stats are determined by the Weapon Type, but most weapon possess unique. 5x strength on first attack, eventually bite with Feral Combat Training)Hey guys! I'm looking to make a vampire style character and I was hoping that someone could point me in the right direction on my build path. Each poison’s stat block includes the Price and features for a single dose. Go to Pathfinder_RPG. Caster Level: 9th. : PPC:RTT: Ranged Feint: Combat: BAB +2, Bluff 3 ranks: Feint with a ranged weapon: PZO1134: Ranged Trip: Combat: Dex 13, Deadly. “Vampire” is an acquired template that can be added to any living creature with 5 or more Hit Dice (referred to hereafter as the base creature). Vampiric King's Greatblade (5e Equipment) Weapon ( greatsword ), legendary (requires attunement by a vampire or a creature with vampire blood (vampire spawn, dhampir, ect. If you're worried about the biting people and drinking blood thing, the Dhampir ancestry feats can get you there, albeit a little slower than the Vampire archetype. A courageous weapon fortifies the wielder’s courage and morale in battle. A shadowshooting weapon never needs to be reloaded; after a shot is fired, this smoke immediately coalesces into the ammunition. Vampires burn to ash in the light of the sun, a weakness that condemns them to feed and work at night. An injecting weapon can hold up to 3 doses of injury poison. CONSTRUCTION REQUIREMENTS. DESCRIPTION. If soaked into clothing or armor, holy water can. 5. Sword of Life Stealing. which means it doesn't care about your weapon at all. I would actually go human Magus (Eldritch Scion) with the undead bloodline. com 11/day —grave touch Sorcerer Spells Known (CL 8th, +8 ranged touch) 4th (5/day) — greater invisibility 3rd (5/day) — dispel magic, fireball (DC 21), vampiric touch 2nd (8/day) — false life, invisibility, scorching ray, web (DC 20) 1st (8/day) — burning hands (DC 19), chill touch (DC 19), disguise self, expeditious retreat, mage armor, magic missile Re: vampiric item enchantment pathfinder. The Magus is an arcane Striker, and primarily functions in melee combat. Price +1 bonus; Aura moderate necromancy; CL 7th; Weight —.